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Skymetal StrikerCreature 7


Medium​Elemental​Metal​
Source Pathfinder Rage of Elements
Perception +15 (darkvision)
Languages Talican
Skills Acrobatics +17, Stealth +17
Str +2, Dex +6, Con +4, Int +2, Wis +2, Cha +2

AC 26; Fort +15; Reflex +17; Will +13;
HP 100
Speed 25 feet
Immunities bleed, paralyzed, poison, sleep
Resistances Electricity 5

Inubrix Fangs One Action +17 (+12, +7) to hit (finesse, reach 10) 2d10+6 Slashing
Orichalcum Fangs One Action +17 (+12, +7) to hit (finesse, reach 10) 2d12+6 Slashing

Phase Blade

A skymetal striker's inubrix fangs Strike ignores damage resistance from metal armor's armor specialization effects and the circumstance bonus to AC from metal shields, and it doesn't trigger the Shield Block reaction from a metal shield.

Temporal Stutter

A creature not already affected by temporal stutter that takes damage from a skymetal striker's orichalcum fangs Strike must attempt a DC 25 fortitude save.


Success The target is Quickened until the end of its next turn.

Failure The target is Slowed 1 until the end of its next turn.

Critical Failure The target is Slowed 2 until the end of its next turn.

Two-Headed Assault Two Actions

The skymetal striker makes one inubrix fangs Strike and one orichalcum fangs Strike, each against a different creature. Its multiple attack penalty increases only after all the attacks are made.


A skymetal striker resembles a serpent—or, more precisely, the two-headed serpent known as an amphisbaena—made of a long string of dozens of spinning, sharp- toothed circular saw blades. These blades array themselves along the creature's body like beads on an invisible cord of magnetic force. Although the blades making up the creature are typically composed of many different metals and alloys, it is best known, feared, and named for the blades of orichalcum and inubrix that form the "heads" at either end of its serpentine body.


Metal elementals can manifest in a wide variety of different forms, from shapeless amalgams of different metals to humanoid and beast-like monstrosities.

Metal Forms

Though metal elementals are made almost entirely of metal, most are composed of layers of different metals in tiny fragments, as complex as a body of flesh or plant matter. Many of these metals are rusted or decayed from the natural, slow entropy of the Plane of Metal.

Strange Metals

Inubrix and orichalcum are types of skymetal—a collective term used in the Universe to refer to exceedingly rare metals, most possessing magical properties, found on distant planets and fallen stars. Skymetal can be found in abundance on the Plane of Metal, however, and many metal elementals contain at least a bit of one type or another. Inubrix, colloquially called ghost iron, is prized for its ability to phase through other metals, while orichalcum's mystical properties can warp the very flow of time around it.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Elemental

Creatures directly tied to an element and native to the elemental planes. Elementals don't need to breathe.

Metal

Effects with the metal trait conjure or manipulate metal. Those that manipulate metal have no effect in an area without metal. Creatures with this trait consist primarily of metal or have a connection to magical metal.