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Shoma LyzeriusCreature 3


UniqueMediumChaoticHumanHumanoidNaari
Source Pathfinder #178: Punks in a Powder Keg
Perception +9 (low light vision)
Languages Common, Dwarven, Elven, Gnomish, Kelish, Kholo, Osiriani, Pyric
Skills Lore +9, Acrobatics +8, Arcana +9, Crafting +12, Deception +9, Diplomacy +9, Society +9, Stealth +10, Thievery +10
Str +1, Dex +3, Con +1, Int +4, Wis +1, Cha +4

AC 18; Fort +6; Reflex +10; Will +8;
HP 44
Speed 25 feet
Resistances Fire 3

Fist One Action +8 (+4, +0) to hit (agile, finesse, nonlethal, unarmed) 1d4+1 Bludgeoning
Bottled Lightning One Action +10 (+5, +0) to hit (alchemical, bomb, consumable, electricity, splash, thrown 30) 2d6 Electricity + 2 Electricity
Acid Flask One Action +10 (+5, +0) to hit (acid, alchemical, bomb, consumable, splash, thrown 30) 1 Acid + 2d6 Acid + 2 Acid
Lyzerium One Action +10 (+5, +0) to hit (alchemical, bomb, consumable, fire, splash, thrown 30) 2d8 Fire + 2 Fire + 2 Fire

Infused Items

Shoma Lyzerius carries 2 Acid Flask (Moderate), 2 Bottled Lightning (Moderate), 2 Elixir of Life (Lesser), 6 moderate lyzerium vials, and 2 Tanglefoot Bag (Lesser). These items last for 24 hours, or until the next time he makes his daily preparations. He can spend an action to create an additional dose of any one of these items, or any of the items listed as formulas in his book.

Far Lob

Lyzerius's bombs have a range increment of 30 feet (instead of 20 feet).

Firebug

Lyzerius's alchemical items deal an additional 1 fire damage on a successful Strike.

Natural-Born Burner

Any melee weapon Lyzerius uses deals an additional 1d6 fire damage.

Quick Bomber One Action

Lyzerius can Interact to draw a bomb and then make a Strike with it.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.