Scarlet Triad BossCreature 17
Source Pathfinder #149: Against the Scarlet Triad
Perception +30
Languages Common, Kelish, Kholo, Osiriani
Skills Acrobatics +32, Deception +29, Diplomacy +27, Intimidation +31, Society +28, Stealth +30, Thievery +33
Str +6, Dex +9, Con +5, Int +7, Wis +5, Cha +4
AC 39; Fort +27; Reflex +33; Will +29;
HP 315
Speed 30 feet
Shortsword
+34 (+30, +26) to hit (agile, finesse, versatile s) 2d6+12 PiercingComposite Shortbow
+34 (+29, +24) to hit (deadly 2d10, reload 0) 3d6+9 PiercingReturn Fire

Trigger The Scarlet Triad boss is the target of a physical ranged attack
Effect They gain a +4 circumstance bonus to AC against the triggering attack. If the attack misses and the boss has their shortbow in hand, the boss Strikes the attacker with their shortbow.
Darting Shot
The Scarlet Triad boss Feints a target, Strides up to their Speed, and makes a Strike with their shortbow in any order. They can Feint any target within 30 feet when using this ability.
Sneak AttackThe scarlet triad boss deals 4d6 extra precision damage to Off-Guard creatures.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.