Rustsworn InitiateCreature -1
Source Pathfinder Adventure: Rusthenge
Perception +2
Languages Common, Thassilonian
Skills Acrobatics +5, Deception +3, Intimidation +3, Religion +2, Stealth +5, Thievery +5
Str +0, Dex +3, Con +2, Int +1, Wis +0, Cha +1
AC 14; Fort +4; Reflex +7; Will +2;
HP 8
Speed 25 feet
Dagger
+6 (+2, -2) to hit (agile, finesse, versatile s) 1d4 PiercingDagger
+6 (+2, -2) to hit (agile, thrown 10, versatile s) 1d4 PiercingGang Up
An enemy is Off-Guard against the Rustsworn initiate's melee attacks due to flanking as long as that enemy is within both their reach and their ally's reach.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.