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Picture-in-CloudsCreature 13


HugeAirElemental
Source Pathfinder Rage of Elements
Perception +20 (darkvision)
Languages Sussuran
Skills Acrobatics +26, Stealth +24
Str +4, Dex +8, Con +5, Int +4, Wis +4, Cha +4

AC 35; Fort +21; Reflex +26; Will +19;
HP 175
Speed 0 feet (fly 100 feet)
Immunities bleed, paralyzed, poison, sleep

Gust One Action +26 (+21, +16) to hit (finesse, reach 20) 3d10+10 Bludgeoning
Lightning Lash One Action +26 (+21, +16) to hit 3d12 Electricity

Disperse Reaction

Trigger The picture-in-clouds takes damage from a hostile action


Effect The picture-in-clouds disperses. Until the end of the current turn, they can't be attacked or targeted, they don't take up space, and any auras or emanations they have are suppressed. At the end of the turn, the picture-in-clouds re-forms in any sufficient space within 150 feet of where they dispersed; any auras or emanations they have are restored as long as the duration didn't run out while the elemental was dispersed.

High Winds (air, aura)

60 feet. Air within the emanation is difficult terrain for Flying creatures that don't have the air trait.

Cloudgaze One Action

The picture-in-clouds shifts into their choice of an eagle shape, elephant shape, or sword shape.

Elephant Blast Two Actions

Requirements The picture-in-clouds is in elephant shape


Effect The picture-in-clouds breathes out a 30-foot cone of air from their cloudy trunk. Creatures in the area must attempt a DC 30 fortitude save to stand their ground. A creature pushed into a solid object stops moving and takes 4d10 bludgeoning damage.


Critical Success The creature is unaffected.

Success The creature is pushed 20 feet.

Failure The creature is pushed 40 feet.

Critical Failure The creature is pushed 40 feet and knocked Prone.

Feather Storm Two Actions (move)

Requirements The picture-in-clouds is in eagle shape


Effect The picture-in-clouds Flies 125 feet, flapping their wings and creating a barrier along their path. This barrier has the effects of Wall of Wind (DC 30 fortitude) and lasts until the end of the picture-in-clouds's next turn.

Slicing Wind One Action

Requirements The picture-in-clouds is in sword shape


Effect The picture-in-clouds spins, forming a whirlwind that deals 5d8 slashing damage in a 15-foot emanation (DC 30 reflex save).

Swiftness

The picture-in-clouds's movement doesn't trigger reactions.

Push 15 feet One Action

Requirements The monster's last action was a successful Strike that lists Push in its damage entry


Effect The monster attempts to [/act shove] the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance.


The shifting shapes of clouds in the sky have captivated the imaginations of mortal children for centuries. Pictures-in-clouds represent this pure possibility of air, transforming into anything the Universe imagines them to be.


Many elementals that roam the Plane of Air embody the mercurial formlessness and chaos of tumultuous storms.

Tempestuous Spirits

Air elementals are often flighty contrarians, often more concerned with bringing about change than with the specific changes they enact. Art and writing created by such elementals is exceptionally rare, as they usually destroy their projects once the challenge and excitement of completing them fades.

Invisible Courtiers

Formless and invisible elementals are the favored children of Hshurha, the air elementals' mother goddess. They receive favorable treatment in her realm, Verglas Precessional, where they serve as trusted advisors, emissaries to other planes, and members of her personal retinue, in addition to performing clandestine tasks the goddess wishes to keep hidden.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Air

Effects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a connection to magical air.

Elemental

Creatures directly tied to an element and native to the elemental planes. Elementals don't need to breathe.