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Pesgahi the PoisonerCreature 4


UniqueMediumEvilGhoulUndeadUnholy
Source Pathfinder #181: Zombie Feast
Perception +11 (darkvision)
Languages Aklo, Common, Necril
Skills Lore +12, Acrobatics +10, Athletics +8, Crafting +12, Medicine +9, Stealth +11
Str +1, Dex +4, Con +2, Int +4, Wis +1, Cha +1

AC 21; Fort +10; Reflex +12; Will +11;
HP 60 (void healing)
Speed 30 feet (burrow 5 feet)
Immunities bleed, death effects, disease, paralyzed, poison, unconscious

Jaws One Action +12 (+7, +2) to hit (finesse, unarmed) 2d6+5 Piercing
Claw One Action +12 (+8, +4) to hit (agile, finesse, unarmed) 1d4+9 Slashing
Acid Flask One Action +13 (+8, +3) to hit (splash) 1 Acid + 2d6 Acid + 2 Acid
Frost Vial One Action +13 (+8, +3) to hit (splash) 2d6 Cold + 2 Cold

Infused Items

Pesgahi carries the following infused items, which last for 24 hours or until the next time he makes his daily preparations: Antidote (Lesser) (2), Smokestick (Lesser) (2), Acid Flask (Moderate) (6), Frost Vial (Moderate) (4)

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Consume Flesh One Action (manipulate)

Requirements Pesgahi is adjacent to the corpse of a creature that died within the last hour.


Effect Pesgahi devours a chunk of the corpse and regains 2d6 healing Hit Points.

He can regain Hit Points from any given corpse only once.

Ghoul Fever (disease)

Saving Throw DC 19 fortitude


Stage 1 carrier with no ill effect (1 day)

Stage 2 2d6 void damage and regains half as many Hit Points from all healing (1 day)

Stage 3 as stage 2 (1 day)

Stage 4 2d6 void damage and gains no benefit from healing (1 day)

Stage 5 as stage 4 (1 day)

Stage 6 dead, and rises as a Actor.Ghoul the next midnight.

Paralysis (incapacitation, occult)

Any living, non-elf creature hit by Pesgahi's attack must succeed at a DC 19 fortitude save or become Paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.

Quick Bomber One Action

Pesgahi can use Interact to draw a bomb and then Strike with it.

Swift Leap One Action (move)

Pesgahi jumps up to half his Speed. This movement doesn't trigger reactions.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Ghoul

Ghouls are vile undead creatures that feast on flesh.

Undead

Once living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.

Unholy

Effects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.