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Orcish Throat SlittersCreature 6


MediumEvilHumanOrc
Source Pathfinder Society Scenario #5-06: Ukuja, the First Wall
Perception +12
Languages Common, Orcish
Skills Acrobatics +14, Deception +12, Intimidation +10, Religion +10, Stealth +16, Thievery +16
Str +2, Dex +4, Con +2, Int +0, Wis +0, Cha +2

AC 25; Fort +10; Reflex +14; Will +12;
HP 90
Speed 25 feet

Rapier One Action +17 (+12, +7) to hit (deadly d8, disarm, finesse, magical) 1d6+5 Piercing
Dagger One Action +16 (+12, +8) to hit (agile, finesse, versatile s) 1d4+4 Piercing
Dagger One Action +16 (+12, +8) to hit (agile, thrown 10, versatile s) 1d4+4 Piercing

Sneak Attack

The creature's Strikes deal an additional 2d6 precision damage to Off-Guard creatures.

Surprise Attack

In the first round of combat, creatures that haven't acted yet are Off-Guard to the orcish throat slitter.



Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Orc

A creature with this trait is a member of the orc ancestry. These green-skinned people tend to have darkvision. A weapon with this trait is a weapon which orcs craft and use.