Orc ChildCreature -1
Source Pathfinder #207: The Resurrection Flood
Perception +5 (darkvision)
Languages Common, Orcish
Skills Athletics +3, Stealth +5
Str +1, Dex +3, Con +2, Int +0, Wis +0, Cha +0
AC 14; Fort +5; Reflex +8; Will +2;
HP 8
Speed 25 feet
Dagger
+6 (+2, -2) to hit (agile, finesse, versatile s) 1d4+1 PiercingDagger
+6 (+2, -2) to hit (agile, thrown 10, versatile s) 1d4+1 PiercingTraits
Common
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
OrcA creature with this trait is a member of the orc ancestry. These green-skinned people tend to have darkvision. A weapon with this trait is a weapon which orcs craft and use.