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Mo Douqiu the HedonistCreature 2


UniqueMediumHumanoid
Source Pathfinder Season of Ghosts Hardcover Compilation
Perception +9 (darkvision)
Languages Common
Skills Lore +6, Athletics +7, Deception +8, Diplomacy +8, Intimidation +8, Society +6, Stealth +8
Str +3, Dex +4, Con +3, Int +2, Wis +3, Cha +4

AC 18; Fort +7; Reflex +8; Will +9;
HP 30
Speed 25 feet
Immunities sleep

Jaws One Action +10 (+5, +0) to hit (finesse, reach 10, unarmed) 1d8+3 Piercing + 1d6 Bleed
Claw One Action +10 (+6, +2) to hit (agile, finesse, unarmed) 1d8+3 Slashing

Drink Oil Reaction

Trigger Mo Douqiu is the target of an alchemical bomb Strike

Requirements Mo Douqiu is aware of the attack and is not Off-Guard to it


Effect Mo Douqiu attempts to catch the flung bomb in his mouth. He gains a +4 circumstance bonus to his AC against the triggering attack. If the attack misses, he catches the bomb in his mouth and harmlessly drinks down its contents down, regaining Hit Points equal to the bomb's item level.

Reactive Strike (Jaws Only) Reaction

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Drop Corpse One Action

Requirements A hanging corpse is within reach of Mo Douqiu's jaws Strike


Effect Mo Douqiu chomps onto a rope dangling a dead body and bites through it, causing the body to fall to the ground in the square directly below. A creature in that space takes (1d6+3) bludgeoning damage (DC 15 reflex save), and is knocked Prone on a failure or critical failure.

Extend Neck One Action

The rokurokubi extends their neck, increasing the reach of their jaws Strike from 10 feet to 20 feet until the end of their next turn.

Threatening Lunge Two Actions

Requirements Mo Douqiu's neck is not currently extended


Effect Mo Douqiu's head comes within an inch of his target's face before striking. He Extends his Neck, attempts to [/act demoralize] one opponent within 20 feet, and then makes a jaws Strike against that opponent. His Demoralize check is a visual rather than auditory effect, and he doesn't take a penalty if the target doesn't understand his language.


Rokurokubi come into being when mortals are cursed for some misdeed, though often the one who bears the curse is not the one who committed the offense, but instead their child or spouse. The curse slowly transforms the individual into a rokurokubi as they sleep. At first, their neck extends, or even detaches altogether, to let their head roam freely and engage in simple mischief like scaring neighbors or animals. The sleeper may awaken the next morning from a hazy dream of drinking the oil from nearby lanterns, only to find them indeed empty.

Over time, the bizarre acts progress to increasingly mischievous or even violent crimes. There's only a brief period during which the nascent rokurokubi might still be saved by dispelling the curse, but before long, they are fully consumed, never to sleep again.

Most rokurokubi despair at their state, seeking to drown their sorrows in drink or simply stay out of sight. A nefarious few rokurokubi embrace their fate and seek to enhance their power by completely giving in to the curse. This grants them the ability to cast potent occult spells but inevitably twists them even more toward evil.


Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.