MinerCreature 0
Source Pathfinder NPC Core
Perception +6
Languages Common
Skills Lore +4, Acrobatics +3, Athletics +6, Survival +4
Str +2, Dex +1, Con +3, Int +0, Wis +2, Cha +0
AC 14; Fort +7; Reflex +5; Will +4;
HP 20
Speed 25 feet
Pick
+6 (+1, -4) to hit (fatal d10) 1d6+2 PiercingFist
+6 (+2, -2) to hit (agile, nonlethal, unarmed) 1d4+2 BludgeoningPiton Pin
(attack)Requirements The miner has their hammer in hand
Effect The miner Interacts to draw a piton, then hammers it into a creature to pin them in place, attempting an athletics check against the target's Reflex DC. On a hit, the target is Immobilized until it removes the piton with a successful DC 10 athletics check made as an Interact action.
Miners explore deep underground in search of minerals and rare ores, taking numerous precautions to keep themselves safe.
Society is built upon the backs of laborers.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.