Meliosa's Leshy (Wisteria Leshy)Creature 2
Source Pathfinder Adventure: A Fistful of Flowers
Perception +8 (low light vision)
Languages Common, Fey, Wildsong, Speak With Plants (wisteria Only)
Skills Athletics +6, Nature +6, Stealth +8
Str +2, Dex +4, Con +2, Int -1, Wis +2, Cha +0
AC 18; Fort +8; Reflex +10; Will +6;
HP 30
Speed 25 feet
Fist
+10 (+6, +2) to hit (agile, finesse, unarmed) 1d6+4 BludgeoningVerdant Burst (healing)
When a leshy dies, a burst of primal energy explodes from its body, restoring 2d8 healing Hit Points to each plant creature within a 30-foot emanation. This area is filled with plants of the same type as the leshy, becoming difficult terrain. If the terrain isn't a viable environment for these plants, they wither after 24 hours.
Change Shape
(concentrate, polymorph, primal)The leshy transforms into a Small plant. This ability otherwise uses the effects of One with Plants.
Constrict
(1d6+4) bludgeoning, DC 18 fortitude
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
Grab
Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained
Effect If used after a Strike, the monster attempts to [/act grapple] the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.
The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Primal Innate Spells (DC 16, +8 to hit)
4th Level: Speak with Plants
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
LeshyA creature with this trait is a member of the leshy ancestry. These small plant or fungus creatures are humanoid in form.
PlantVegetable creatures have the plant trait. They are distinct from normal plants. Magical effects with this trait manipulate or conjure plants or plant matter in some way. Those that manipulate plants have no effect in an area with no plants.