Mago KaiCreature 11
Source Pathfinder Season of Ghosts Hardcover Compilation
Perception +17
Languages Common
Skills Lore +18, Lore +18, Athletics +22, Crafting +16, Deception +19, Intimidation +21, Society +16
Str +5, Dex +2, Con +4, Int +1, Wis +0, Cha +4
AC 29; Fort +24; Reflex +18; Will +21;
HP 220
Speed 20 feet
Headbutt
+22 (+18, +14) to hit (agile, nonlethal) 2d4+11 Bludgeoning + 2d6 MentalBattle Axe
+24 (+19, +14) to hit (magical, sweep) 1d6 Bleed + 2d8+11 SlashingHatchet
+19 (+15, +11) to hit (agile, sweep, thrown 10) 1d6+11 SlashingReactive Strike

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Ghost KillerMago Kai had intricate magical tattoos inscribed on his back and chest to interact more easily with his ghostly masters. Weapons and unarmed attacks wielded by Mago Kai function as ghost touch weapons, and he inflicts an additional 2d6 mental damage with melee Strikes against incorporeal creatures or transmigrated PCs.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.