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Lava OtterCreature 1


SmallElementalFire
Source Pathfinder Rage of Elements
Perception +7 (darkvision)
Languages none
Skills Acrobatics +7, Stealth +7
Str +1, Dex +4, Con +1, Int -4, Wis +3, Cha +1

AC 15; Fort +6; Reflex +9; Will +5;
HP 22
Speed 25 feet (swim 40 feet)
Immunities bleed, paralyzed, fire, sleep, poison
Weaknesses Cold 3

Jaws One Action +9 (+4, -1) to hit (finesse, unarmed) 1d4+1 Piercing + 1d4 Fire
Claw One Action +9 (+5, +1) to hit (agile, finesse, unarmed) 1d4+1 Slashing

Below the Crust

A lava otter can Sneak at its full Speed in lava.

Molten Form (fire)

Any creature that hits the lava otter with an unarmed Strike or otherwise touches it takes 1 fire damage. If a gallon or more of water touches the lava otter, or if it's affected by a water effect, its outer layer of lava hardens to a rocky shell, deactivating its molten form and imposing weakness 5 to bludgeoning damage. Molten form reactivates if the otter swims in lava for 1 minute.

Scattering Magma One Action (fire)

Requirements The otter is in molten form, and its previous action was a successful jaws Strike


Effect The otter grips with its jaws and rapidly twists, flinging lava. The otter deals 1d4 fire damage to all creatures adjacent to it.

Tight-Knit Family

A lava otter can share the same space as another lava otter, but no more than two lava otters can occupy the same space.


These fiery otters frolic and hunt in the lava streams of the Planes of Fire. They're known to be highly territorial, instigating fights with rival otter families to compete for territory. Cautiously curious of strangers, entire packs have been known to descend upon anyone who attacks or event accidentally threatens a family member.


The ifrits of the Dominion of Flame conscript even more of the plane's fire elementals in preparation for new wars in the returned planes, even mobilizing ones that rarely travel near settlements.

Familiar Poaching

Many greedy fire wizards wish to domesticate lava otters to act as their familiars, a sentiment loathed by most denizens of the Plane of Fire. While the otters' burning pelts serve as a deterrence for would-be poachers, numerous naari (fire geniekin) still take it upon themselves to patrol lava otter habitats to protect them from poaching.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Elemental

Creatures directly tied to an element and native to the elemental planes. Elementals don't need to breathe.

Fire

Effects with the fire trait deal fire damage, or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a connection to magical fire.