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LaruhaoCreature 19


UniqueMediumChaoticEvilHumanoid
Source Pathfinder #168: King of the Mountain
Perception +35 (darkvision)
Languages Senzar, Tien, Tongues
Skills Lore +38, Acrobatics +35, Athletics +31, Deception +37, Occultism +34, Performance +39
Str +6, Dex +8, Con +7, Int +7, Wis +7, Cha +9

AC 43; Fort +32; Reflex +29; Will +35;
HP 360
Speed 25 feet

Fighting Fan One Action +35 (+31, +27) to hit (agile, backstabber, deadly d6, finesse, monk) 6d4+14 Slashing
Piercing Note One Action +35 (+30, +25) to hit (sonic) 4d10+17 Sonic

Call Dancers Two Actions (auditory, healing)

Laruhao sends out a pulse of inviting melody that calls more yokai from the ether, restoring 30 healing Hit Points to the dancing night parade.

Master of Barriers

Laruhao wishes for nothing more than to dance atop his yagura, undisturbed. When he uses his house of imaginary walls composition spell, he creates four 10-foot-by-10-foot walls in a cube around him. A creature must succeed at a DC 41 counteract check to teleport within these walls; otherwise, the teleportation attempt fails.

Dance, Puppets, Dance! Two Actions (auditory, linguistic)

Laruhao plays an invigorating melody that signals his horde to attack. The dancing night parade can use either Seiya! Soiya! or the two-action version of Wasshoi! Wasshoi! as a reaction.


Focus Spells (DC 41, +33 to hit)

Cantrips (10th Level): House of Imaginary Walls, Inspire Courage, Inspire Defense
4th Level: Inspire Heroics



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.