LarabayCreature 11
Perception +22 (low light vision)
Languages Common, Fey, Thalassic
Skills Acrobatics +23, Athletics +17, Deception +24, Diplomacy +22, Nature +19, Performance +22, Thievery +23
Str +2, Dex +6, Con +3, Int +4, Wis +4, Cha +7
AC 30; Fort +18; Reflex +24; Will +21;
HP 175
Speed 30 feet (fly 35 feet)
Weaknesses Cold Iron 10
Rapier
+23 (+18, +13) to hit (deadly d8, disarm, finesse, magical) 2d6+12 PiercingBefuddling Gaze
+22 (+17, +12) to hit (magical, mental, visual) 2d8+10 MentalAt-Will Spells
The monster can cast its at-will spells any number of times without using up spell slots.
Befuddling Visions (mental, occult)The larabay's gaze creates disorientation and confusion. A creature hit by befuddling gaze must attempt a Will save.
Critical Success The target is unaffected and temporarily immune to befuddling visions for 1 minute.
Success The target is unaffected.
Failure The target becomes clumsy and Dazzled for 1 round.
Critical Failure The target becomes Confused for 1 round, and clumsy and dazzled for 1 round afterward.
Change Shape
(concentrate, occult, polymorph)The larabay can take on the appearance of a specific Medium or Small humanoid. This removes their fly Speed but doesn't change the attack and damage modifiers with their Strikes.
Mischief
Requirements The larabay's last action was a successful rapier Strike
Effect The larabay attempts to Disarm the creature they hit. They gain a +4 status bonus to the Athletics check. This attempt neither applies nor counts toward the larabay's multiple attack penalty.
Rainbow Flight
(illusion, mental, occult)The larabay Flies up to its fly Speed, creating a stunning rainbow in its wake. This movement doesn't provoke reactions. Any creature adjacent to the larabay at any point during this movement must attempt a DC 30 will saving throw to resist staring at the magnificent rainbow. The larabay cannot use Rainbow Flight again for 1d4 rounds.
Critical Success The target is unaffected.
Success The target is Dazzled for 1 round.
Failure The target is dazzled for 1 round and Slowed 1.
Critical Failure The target is dazzled for 1 minute and Slowed 2.
Occult Innate Spells (DC 30, +22 to hit)
Cantrips (6th Level): Figment, Telekinetic Projectile
1st Level: Illusory Object
2nd Level: Invisibility (At Will)
5th Level: Hallucination, Illusory Scene
6th Level: Cursed Metamorphosis
Larabays are bright-eyed, humanoid-looking fey with colorful wings and needlelike teeth who generally reside along warm coastal regions and islands. Like other fey, they enjoy lavish pranks and fantastical illusions that create chicanery and confusion. A larabay's desire for a joke can sometimes reach dire extremes, such as employing illusions to lure ships into rocks and travelers off cliffs. While some have fortuitously become heroes by playing pranks on tyrants or cruel people, this is almost entirely coincidental, as larabays do not often consider the morals or goals of their targets; they simply enjoy the fruits of their chaos.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
FeyCreatures of the First World are called the fey.