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Kugaptee's DrakauthixCreature 9


RareHugeFiendFungusNindoruUnholy
Source Pathfinder Season of Ghosts Hardcover Compilation
Perception +17 (darkvision, sporesight (imprecise) 60 feet)
Languages Aklo, Common
Skills Acrobatics +15, Athletics +20, Stealth +17
Str +7, Dex +2, Con +6, Int +0, Wis +2, Cha +0

AC 25; Fort +21; Reflex +13; Will +15;
HP 190
Speed 20 feet (fly 20 feet)
Immunities death effects
Weaknesses Fire 10, Slashing 10, Silver 10
Resistances Void 10

Tentacle One Action +20 (+15, +10) to hit (reach 30, unarmed) 3d8+6 Piercing + 1d6 Mental

Sporesight (Imprecise) 60 feet

Kugaptee's drakauthixes exude clouds of spores that they use to see. This is an imprecise sense that functions only in areas without strong wind currents. Sporesight does not function underwater.

Obscuring Spores

Whenever the drakauthix takes at least 10 slashing damage, it releases a cloud of brown spores in a 20-foot emanation that persists for 1 minute (or until dispersed by a strong wind). All creatures within the spores become Concealed, and all creatures outside the spores become concealed to creatures within it. Within this cloud of spores, the drakauthix's sporesight becomes a precise sense. The spore cloud does not move with the drakauthix nor is it displaced by its movement.

Reel In One Action

The drakauthix pulls all creatures it has Grabbed 15 feet closer to itself.

Spore Tendrils One Action

The tendrils that cover the drakauthix's body reach out and infest adjacent creatures, dealing 4d6[poison],1d6 persistent,poison damage (DC 27 reflex save; a creature Grabbed by the drakauthix takes a –4 circumstance penalty to this save).

Whirlwind of Hooks Two Actions

The drakauthix whirls, whipping creatures around it. It makes a tentacle Strike against every creature within reach. These attacks count toward the drakauthix's multiple attack penalty, but the multiple attack penalty doesn't increase until after the drakauthix makes all its attacks.

Improved Grab Free Action

Trigger The monster's last action was a successful Strike that lists Improved Grab in its damage entry, or the monster has a creature Grabbed or Restrained


Effect If used after a Strike, the monster attempts to [/act grapple] the creature using the body part it attacked with as a free action. This attempt neither applies nor counts toward the creature's multiple attack penalty.

The monster can instead use Improved Grab as an action and choose one creature it's grabbing or restraining with an appendage that has Improved Grab to automatically extend that condition to the end of the monster's next turn.


Occult Innate Spells (DC 27, +24 to hit)

Cantrips (5th Level): Daze
1st Level: Fear
4th Level: Vision of Death
6th Level: Spirit Blast


The drakauthix is a massive fungus that floats through the heights of the largest Darklands caverns, propelled by bladders that spray air and spores. A voracious but slow-moving hunter, the drakauthix prefers to ambush meaty creatures from above, using its hooked appendages to pull its victims upward to feed. The drakauthix's digestive process is entirely external-it clings to victims, and its spore-laden surface slowly feeds on and grows through the flesh before the spore-infested carcass is discarded. As the infested body strikes the ground below, it bursts and releases a cloud of spores, unleashing a host of young called sporelings that immediately scuttle up the cavern walls to cling to its ceiling and grow.

The drakauthix behaves no more intelligently than most predatory animals, and often uses a sort of symbiotic scavenger method to secure prey by capitalizing on the hunting methods of oozes and vermin found in the large cave systems it frequents. When a relatively mindless creature kills a victim, the drakauthix drifts down, hooks the freshly slain carcass with its tendrils, and reels in its meal. The mindless ooze or other creature that just had its food stolen rarely holds a grudge and simply slithers off to find a new quarry, letting the drakauthix digest the corpse in peace. Of course, the drakauthix isn't above feasting on more active prey as well, and might attack an adventurer who neglects to look upward for danger when exploring a network of mysterious caves.

Some Darklands-dwelling creatures, such as duergars, hunt drakauthixes for their flesh, which has a unique flavor with a peppery aftertaste. Subterranean races also make ink from drakauthixes by burning their carcasses, then grinding and pressing the ashes for a long time until a silvery substance congeals.


Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Fiend

Creatures that hail from or have a strong connection to the unholy planes are called fiends. Fiends can survive the basic environmental effects of planes in the Outer Sphere.

Fungus

Fungal creatures have the fungus trait. They are distinct from normal fungi.

Nindoru

Nindorus are chaotic evil fiends that rise from corruptions to the cycle of reincarnating souls and live on the Universe. Although they often have elements in their appearance that make them seem undead, they're actually living beings. Most nindorus have darkvision, are immune to death effects, have weakness to silver, and possess the power to manifest objects or creatures from their thoughts.

Unholy

Effects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.