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KreekossCreature 6


UniqueLargeBeastEvilFiendUnholy
Source Pathfinder #170: Spoken on the Song Wind
Perception +15 (low light vision)
Languages Common, Fey, Sussuran, (can't Speak Any Language)
Skills Acrobatics +15, Athletics +12
Str +4, Dex +5, Con +2, Int +0, Wis +3, Cha +1

AC 24; Fort +11; Reflex +16; Will +14;
HP 95
Speed 10 feet (fly 60 feet)
Weaknesses Holy 3
Resistances Fire 6

Beak One Action +17 (+12, +7) to hit (unarmed, unholy) 2d10+8 Piercing
Talon One Action +17 (+13, +9) to hit (agile, unarmed, unholy) 2d6+8 Slashing

Evasion

When Kreekoss rolls a success on a Reflex save, he gets a critical success instead.

Eagle Dive One Action

Kreekoss Flies up to double his fly Speed in a straight line, descending at least 10 feet, and then makes a talon Strike.

Snatch

Kreekoss can Fly at half Speed while he has a creature Grabbed or Restrained in his talons, carrying that creature along with it.

Grab One Action

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained


Effect If used after a Strike, the monster attempts to [/act grapple] the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.

The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Beast

A creature similar to an animal but with an Intelligence modifier of –3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.

Fiend

Creatures that hail from or have a strong connection to the unholy planes are called fiends. Fiends can survive the basic environmental effects of planes in the Outer Sphere.

Unholy

Effects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.