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Kobold TunnelrunnerCreature 0


UncommonSmallEvilHumanoidKoboldLawful
Source Pathfinder Blog
Perception +6 (darkvision)
Languages Draconic
Skills Lore +4, Acrobatics +5, Athletics +5, Crafting +2, Stealth +5
Str +1, Dex +3, Con +2, Int +0, Wis +2, Cha +0

AC 16; Fort +6; Reflex +9; Will +4;
HP 16
Speed 25 feet

Light Pick One Action +6 (+2, -2) to hit (agile, fatal d8) 1d4+1 Piercing

Sneak Attack

The kobold tunnelrunner deals an extra 1d4 precision damage to Off-Guard creatures.



Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.

Kobold

A creature with this trait is a member of the kobold ancestry. Kobolds are reptilian humanoids who are usually Small and typically have darkvision.