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Kieragan SkrossCreature 8


UniqueMediumEvilUndeadUnholy
Source Pathfinder Adventure: Crown of the Kobold King
Perception +16 (darkvision)
Languages Common, Dwarven, Necril
Skills Athletics +18, Deception +16, Intimidation +18, Religion +16
Str +6, Dex +2, Con +4, Int +0, Wis +4, Cha +4

AC 26; Fort +18; Reflex +14; Will +16;
HP 135 (void healing)
Speed 25 feet
Immunities bleed, death effects, disease, paralyzed, poison, unconscious

Light Hammer One Action +19 (+15, +11) to hit (agile, magical) 2d6+9 Bludgeoning
Light Hammer One Action +15 (+11, +7) to hit (agile, magical, thrown 20) 2d6+9 Bludgeoning

Final Blasphemy (divine, void)

When the herexen is destroyed, it explodes in a wave of void energy with the effects of a 3-action 4th-rank Harm spell (DC 26 fortitude).

The herexen is destroyed, so it doesn't gain any Hit Points from this use of harm, and it doesn't need to have any harm spells remaining to use this ability.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Heretic's Smite (divine)

While wielding the favored weapon of its former deity (such as a dagger for an ex-Pharasmin herexen), the herexen's Strikes deal an additional 2d6 spirit damage against creatures that can cast divine spells.


Divine Prepared Spells (DC 26, +20 to hit)

1st Level: Harm

Cleric Domain Spells (DC 20, +10 to hit)

1st Level: Touch of Obedience
4th Level: Commanding Lash



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Undead

Once living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.

Unholy

Effects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.