KarinaCreature 5
Source Pathfinder Lost Omens The Mwangi Expanse
Perception +12 (darkvision)
Languages Mwangi, (can't Speak Any Language)
Skills Acrobatics +13, Athletics +12, Deception +12, Stealth +15
Str +3, Dex +5, Con +3, Int -2, Wis +1, Cha +6
AC 21; Fort +12; Reflex +15; Will +10;
HP 95
Speed 10 feet (fly 40 feet)
Weaknesses Holy 5
Beak
+15 (+10, +5) to hit (magical, reach 10, unarmed, unholy) 2d8+7 PiercingClaws
+13 (+9, +5) to hit (agile, magical, unholy) 2d6+5 SlashingTalons
+15 (+10, +5) to hit (magical, unholy) 1d10+5 PiercingSound Imitation
A karina who succeeds at a Deception check to Lie can mimic any voice they have heard. They have a +4 circumstance bonus to this check.
Grave Blight (disease)Saving Throw DC 19 fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 1d6 poison damage, Sickened 1 (1 day)
Stage 3 1d8 poison damage, every hour the victim must succeed at another Fortitude save or be Confused for 1 minute, Sickened 2 (1 day)
Mocking Cry
(auditory)The Karina mimics a voice and mocks a creature within 30 feet. They attempt a Deception check to Demoralize the creature.
Regardless of whether the check succeeds, the target creature is temporarily immune to the Karina's Mocking Cry for 1 hour.
Grab
Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained
Effect If used after a Strike, the monster attempts to [/act grapple] the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.
The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Karinas-also known as plague birds-are large owl-like creatures with dark red feathers, powerful talons, and unsettling eyes. Their broad wings conceal a pair of wiry humanoid arms that end in clawed fingers, which they use to dig through burial sites in search of corpses. The fell purpose of this is still a mystery, though most believe that karinas make off with these dead bodies to consume them in the safety of their lairs. The difficulty of tracking the beasts, as well as the danger, makes it difficult to know for sure.
A karina's terrifying appearance suggests that they're not natural creatures. Many legends claim that karinas first flew out of Abaddon to the Material Plane to consume the corpses of the first mortals, while others state that the first karina was born from the soul of the first mortal who partook in cannibalism. The power of good repulses karinas, suggesting an evil or fiendish origin.
Karinas are plague carriers and intentionally attack creatures to spread their own personal pestilence. The supernatural disease they carry, known as grave blight, causes fever, disorientation, and (at later stages) an innate desire to attack others and spread the disease. Karinas revel in the slow collapse of villages, lurking in the surrounding jungle to observe every miserable moment. As the locals bury their dead, the karinas swoop in to steal the corpses.
In addition to carrying a terrible disease, karinas also have the ability to mimic voices. They typically repeat phrases they've heard, but twist the voice into a fiendish corruption of the original. Intelligent enough to recognize the friends and family of a possible target, a karina will use the mocking voice of a loved one to frighten them. When terrorizing a village, they generally work together in groups of two or three.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
BeastA creature similar to an animal but with an Intelligence modifier of –3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
FiendCreatures that hail from or have a strong connection to the unholy planes are called fiends. Fiends can survive the basic environmental effects of planes in the Outer Sphere.
UnholyEffects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.