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JudgeCreature -1


MediumHumanHumanoid
Source Pathfinder NPC Core
Perception +8 ((+15 to Sense Motive))
Languages Common
Skills Lore +16, Deception +8, Diplomacy +12, Intimidation +12, Society +14
Str +0, Dex -1, Con +1, Int +3, Wis +3, Cha +2

AC 13; Fort +5; Reflex +1; Will +12;
HP 5
Speed 25 feet

Fist One Action +4 (+0, -4) to hit (agile, nonlethal, unarmed) 1d4 Bludgeoning
Gavel One Action +4 (-1, -6) to hit 1d6 Bludgeoning
Gavel One Action +3 (-2, -7) to hit (thrown 10) 1d4 Bludgeoning

+7 to Sense MotiveGroup Impression

When the judge Makes an Impression, they can compare their Diplomacy check result to the Will DCs of up to four targets instead of one.

Legal Specialist

In a legal proceeding, the judge is a 6th-level challenge.

Remember, You're Under Oath Two Actions (auditory, concentrate, emotion, fear, mental)

The judge reminds a creature of the oath they swore to the court. The judge makes an intimidation check against the target's Will DC. On a success, the target takes a –2 status penalty to Deception checks to Lie for 10 minutes (or a –4 status penalty on a critical success). Regardless of the result, the target is temporarily immune to this ability for 24 hours.

Effect: Remember, You're Under Oath


Properly exercised, the duties of a judge include strict adherence to the law regardless of station, with minimal sentimentality. Yet for every unbiased justice, there's one who is zealously confident in their own agenda.


Larger societies rely on those with the authority and the ability to interpret and enforce laws. Some carry out these duties fairly, but others are harsh and cruel, imposing severe punishments on anyone unable to pay for clemency.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.