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Iruxi Masked MummerCreature 9


UncommonMediumHumanoidLizardfolk
Source Pathfinder NPC Core
Perception +18
Languages Common, Draconic, Iruxi, Thalassic
Skills Lore +20, Acrobatics +17, Athletics +17, Intimidation +19, Nature +18, Performance +20, Society +16, Survival +18
Str +2, Dex +4, Con +0, Int +1, Wis +3, Cha +4

AC 27; Fort +15; Reflex +19; Will +18;
HP 155
Speed 25 feet (swim 20 feet)

Tail One Action +20 (+15, +10) to hit (finesse, sweep, unarmed) 2d6+8 Bludgeoning
Claw One Action +20 (+16, +12) to hit (agile, finesse, unarmed, versatile p) 2d4+8 Slashing
Spectral Roar One Action +19 (+14, +9) to hit (primal, sonic) 3d10 Sonic

Deep Breath

An iruxi masked mummer can hold their breath for 20 minutes.

Don Mask Three Actions (primal)

Frequency once per 10 minutes


Effect The mummer dons a ceremonial skull mask, calling an ancestral spirit to come to their aid. The spirit answers with a spell the mummer can cast as a primal innate spell (5th rank, DC 27) as part of the Don Mask activity. The mummer also gains a primal boon that lasts for 1 minute. After the minute is over or the mask is removed, the spell and boon end if either is still active, and the mummer is Fatigued. The most common legendary spirits the masks can invoke are:

Starry Presence One Action (aura, illusion, light, mental, primal)

30 feet. With a quick dance, the iruxi masked mummer surrounds themself with a starlight image resembling a figure from legend. The image lasts until the start of the mummer's next turn. An enemy that enters or starts its turn in the aura must succeed at a DC 25 will save or become Dazzled until the start of its next turn.


Iruxi masked mummers bring lizardfolk myths to life, donning elaborate costumes and bone masks to enact stories featuring their ancestors, the gods, legendary dragons and dinosaurs, and nature spirits of all kinds.

The most talented mummers claim their ritual dances invite these spirits inside them, suffusing their bodies with starlight and lending them primal power uniquely tied to the luminaries their masks represent. This magic can be seen even by those without magical ability, as they can see glowing motes shaped like distant stars seeming to float under the skin of the mummer.


Lizardfolk culture has flowered in recent years. With that revival has come a new generation of iruxis (as they call themselves) more willing to engage with the wider world, bringing with them their society's reverence for the past, facility with nature, and willingness to defend itself.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.

Lizardfolk

Lizardfolk are a family of reptilian humanoids. These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.