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InspectorCreature 3


MediumHumanHumanoid
Source Pathfinder NPC Core
Perception +12 ((+15 to Sense Motive, Seek, or Search))
Languages Common, Up To 3 Additional Languages
Skills Lore +13, Athletics +9, Diplomacy +12, Intimidation +13, Medicine +8, Society +12
Str +1, Dex +3, Con +0, Int +4, Wis +3, Cha +1

AC 19; Fort +5; Reflex +10; Will +12;
HP 40
Speed 25 feet

Shortsword One Action +12 (+8, +4) to hit (agile, finesse, versatile s) 1 Piercing + 1d6+4 Piercing
Fist One Action +12 (+8, +4) to hit (agile, finesse, nonlethal, unarmed) 1d4+4 Bludgeoning + 1 Bludgeoning

+3 to Sense Motive, Seek, or SearchInvestigation Specialist

For encounters involving investigation, the inspector is a 5th-level challenge.

Sense Demise

The inspector can [/act sense-motive] on a corpse, learning about the creature in the moments before its death.

Unavoidable Question One Action (linguistic)

Frequency once per turn


Effect The inspector Demoralizes a creature and asks a question. On a success, the next Strike the inspector attempts against that target deals an additional 1d6 precision damage. If the target spends an action on their next turn to answer the question, either truthfully or by succeeding at a DC 25 deception check, they are temporarily immune to the inspector's Unavoidable Question for 1 minute.


Inspectors cultivate a wide selection of skills to investigate arson, murder, and other serious crimes, usually in major urban centers. They can assist adventurers, perhaps noticing an object or creature that seems out of the ordinary without being sure why.


Larger societies rely on those with the authority and the ability to interpret and enforce laws. Some carry out these duties fairly, but others are harsh and cruel, imposing severe punishments on anyone unable to pay for clemency.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.