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InkdropCreature -1


TinyConstructMindless
Source Pathfinder Lost Omens Tian Xia World Guide
Perception +6 (darkvision)
Languages none
Skills Athletics +2, Stealth +3
Str +0, Dex -3, Con +2, Int -5, Wis +0, Cha -5

AC 7; Fort +2; Reflex +6; Will +5;
HP 15
Speed 10 feet (climb 10 feet)
Immunities critical hits, precision, mental
Weaknesses Cold 5, Fire 5

Pseudopod One Action +6 (+1, -4) to hit (unarmed) 1d4 Bludgeoning

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-rank Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Perfect Memory

An inkdrop remembers the exact pattern of any ink it moves over physically.

Blotting

While a creature has the inkdrop grabbed or pinned, it can destroy the inkdrop by smudging the inkdrop out with an Interact action.

Blinding Ink

A creature critically struck by the inkdrop's pseudopod is Blinded by the ink until it clears its eyes using an Interact action.

Ink Blot One Action

The inkdrop leaves a pattern it remembers over a square foot of surface. If there's existing non-magical ink on the surface, the inkdrop erases the nonmagical ink.


Not all handcrafts are intended for war. The inkdrop is an infiltrator used by spellcasters to learn secrets or alter documents. Embodied in a single fist-sized drop of ink, the inkdrop can glide across a page, changing characters or removing them altogether, with devastating consequences for statecraft.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Construct

A construct is an artificial creature empowered by a force other than vitality or void. Constructs are often mindless; they are immune to bleed, death effects, disease, healing, nonlethal attacks, poison, spirit, vitality, void, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.

Mindless

A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental attribute modifiers are –5. They are immune to all mental effects.