Inhabited StatueCreature 3
Perception +0
Languages none
Skills
Str +0, Dex +0, Con +0, Int +0, Wis +0, Cha +0
AC 19; Fort +10; Reflex +2; Will +7;
HP 15
Speed 20 feet
Immunities critical hits, object immunities
Unarmed Attack
+9 (+4, -1) to hit 1d6+2 BludgeoningTraits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ConstructA construct is an artificial creature empowered by a force other than vitality or void. Constructs are often mindless; they are immune to bleed, death effects, disease, healing, nonlethal attacks, poison, spirit, vitality, void, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.