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HyaenodonCreature 3


LargeAnimal
Source Pathfinder Monster Core
Perception +9 (low light vision, scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +8, Athletics +12, Stealth +8
Str +5, Dex +3, Con +3, Int -4, Wis +2, Cha -2

AC 18; Fort +10; Reflex +8; Will +7;
HP 45
Speed 40 feet

Jaws One Action +12 (+7, +2) to hit (unarmed) 1d10+5 Piercing

Bonecrunching Bite

A creature that is critically hit by a hyaenodon must succeed at a DC 20 fortitude save or become Wounded 1 as the creature's bones or cartilage are crushed by the beast's jaws.

Drag One Action

The hyaenodon makes a jaws Strike against a Prone enemy. If it hits, in addition to dealing damage, the hyaenodon Strides up to 10 feet, dragging the enemy along.

Pack Attack

The hyaenodon deals an extra 1d6 damage to any creature within reach of at least two of the hyaenodon's allies.

Knockdown One Action

Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry


Effect The monster attempts to [/act trip] the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.


Hyaenodons are ferocious primeval creatures that resemble hyenas. Looming, shaggy-furred animals nearly the size of a horse, hyaenodons are truly formidable predators to be reckoned with, due both to their size and to their flesh-shearing jaws. Hyaenodons prey on small horses, camels, and even young rhinoceroses. Kholo clans find these creatures particularly useful as mounts and guardians.


Hyenas are pack-hunting scavengers known for their unnerving, laughterlike cries. The most well-known hyenas are the socially gregarious spotted hyenas, who travel in packs and work together to hunt or drive off larger creatures. Hyenas are typically nocturnal creatures who scavenge meat, insects, and fruit, though they aren't above supplementing their carrion diets with fresh prey.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Animal

An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence attribute modifier over –4, can't speak languages, and can't be trained in Intelligence-based skills.