House CatCreature -1
TinyAnimal
Source Pathfinder Society Scenario #1-25: Grim SymphonyPerception +6 (low light vision, scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +4, Athletics +4, Stealth +5, Survival +4
Str -2, Dex +2, Con +0, Int -4, Wis +1, Cha -1
AC 15; Fort +5; Reflex +8; Will +2;
HP 8
Speed 25 feet (climb 15 feet)
Jaws
+6 (+1, -4) to hit (finesse, unarmed) 1d4+1 PiercingClaw
+6 (+2, -2) to hit (agile, finesse, unarmed) 1d4 SlashingLand on Feet

Trigger The cat falls between 10 and 100 feet
Effect The cat treats the fall as if it were only 5 feet.
Traits
Common
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
AnimalAn animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence attribute modifier over –4, can't speak languages, and can't be trained in Intelligence-based skills.