Haunted NosoiCreature 2
Source Pathfinder Adventure: Malevolence
Perception +8 (darkvision, lifesense (precise) 60 feet)
Languages Truespeech
Skills Acrobatics +8
Str -1, Dex +3, Con +1, Int -3, Wis +2, Cha +3
AC 18; Fort +6; Reflex +10; Will +8;
HP 28
Speed 15 feet (fly 40 feet)
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses Slashing 3
Resistances Void 3
Beak
+8 (+3, -2) to hit (finesse, magical, unarmed) 1d4+1 PiercingLifesense 60 feet (divine)
Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.
TruespeechThe haunted nosoi speaks in Requian, the language of psychopomps, but all creatures hear its words in their native languages.
Vengeful Burst
(divine)Trigger The haunted nosoi is destroyed or it enters a square adjacent to a corrupted psychopomp in area D5
Effect The haunted nosoi dies as it explodes into a burst of vitality energy. This heals all living creatures within 10 feet for 3d6 vitality damage.If triggered in area D5, the Vengeful Burst deals 2d12 void damage to any corrupted psychopomps in that area (DC 18 will save)
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
MonitorCreatures that hail from or have a strong connection to Axis, the Boneyard, or the Maelstrom are called monitors. Monitors can survive the basic environmental effects of planes in the Outer Sphere.
PsychopompA family of monitors spawned within the Boneyard to convey souls to the Outer Planes. They typically have darkvision, lifesense, and shepherd's touch, and they are immune to death effects.
UndeadOnce living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.