GurtlekepCreature 2
Source Pathfinder Adventure: Crown of the Kobold King
Perception +7 (darkvision)
Languages Draconic
Skills Acrobatics +8, Crafting +6, Stealth +10, Thievery +8
Str +1, Dex +4, Con +2, Int +4, Wis +1, Cha +0
AC 18; Fort +10; Reflex +8; Will +5;
HP 30
Speed 25 feet
Shortsword
+10 (+6, +2) to hit (agile, finesse, versatile s) 1d6+3 PiercingDagger
+10 (+6, +2) to hit (agile, thrown 10, versatile s) 1d4+3 PiercingKnife 'n Run

Requirements Gurtlekep is adjacent to at least one enemy and holds a dagger in a hand
Effect Gurtlekep Strides up to his Speed plus 5 feet and then attempts a ranged Strike with his held dagger. He must end this movement in a space that isn't adjacent to any enemy.
Sneak AttackGurtlekep deals an additional 1d6 precision damage to Off-Guard creatures.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
KoboldA creature with this trait is a member of the kobold ancestry. Kobolds are reptilian humanoids who are usually Small and typically have darkvision.