GristleburstCreature 2
Source Pathfinder Blog
Perception +7
Languages Common, Goblin
Skills Acrobatics +7, Crafting +8, Intimidation +6, Nature +7, Stealth +7, Survival +7
Str +0, Dex +0, Con +0, Int +0, Wis +0, Cha +0
AC 18; Fort +10; Reflex +8; Will +6;
HP 30
Speed 25 feet
Resistances Fire 1
Dagger
+9 (+5, +1) to hit (agile, versatile s) 1d4+1 PiercingDagger
+11 (+7, +3) to hit (agile, thrown 10, versatile s) 1d4+1 PiercingLesser Alchemist's Fire
+11 (+6, +1) to hit (alchemical, bomb, splash) 1d8 Fire + 1 Fire + 1 FireLesser Acid Flask
+11 (+6, +1) to hit (alchemical, bomb, splash) 1 Acid + 1d6 Acid + 1 AcidInfused Items
Gristleburst carries the following infused items, which last for 24 hours or until the next time he makes his daily preparations:
Quick Bomber
Gristleburst draws an alchemical bomb with an Interact action and throws it as a ranged Strike.
Quick Smoke Bomb
Cost 1 batch of infused reagents
Effect Gristleburst mixes up a short-lived lesser acid flask or lesser alchemist's fire without attempting a Crafting check. It remains potent only until the end of his next turn. When he throws this bomb, in addition to its normal effects, it creates a cloud of smoke in a 10-foot radius burst. Creatures in that area have the Concealed condition, and other creatures are concealed to them. This smoke lasts for 1 minute or until dissipated by a strong wind.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
GoblinA creature with this trait is a small, frantic goblinoid. Goblins tend to have darkvision. An ability with this trait can be used or chosen only by goblins. A weapon with this trait is created and used by goblins.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.