Greater Metallic Sod HoundCreature 5
Source Pathfinder Society Scenario #1-09: Star-Crossed Voyages
Perception +12 (darkvision, metal sense (imprecise) 60 feet)
Languages none
Skills Athletics +14, Survival +12
Str +5, Dex -1, Con +4, Int -4, Wis +3, Cha -1
AC 22; Fort +15; Reflex +8; Will +9;
HP 71
Speed 30 feet (burrow 20 feet)
Immunities bleed, paralyzed, poison, sleep
Jaws
+14 (+9, +4) to hit (unarmed) 2d10+8 PiercingMetal Sense (Imprecise) 60 feet
A metallic sod hound can sense metal objects within 60 feet as if using the scent ability.
Earth GlideThe metallic sod hound can Burrow through any earthen matter, including rock or metal. When it does so, the metallic sod hound moves at its full burrow Speed, leaving no tunnels or signs of its passing.
Knockdown
Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry
Effect The monster attempts to [/act trip] the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
EarthEffects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a connection to magical earth.
ElementalCreatures directly tied to an element and native to the elemental planes. Elementals don't need to breathe.