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Greater ChimeraCreature 13


RareHugeBeast
Source Pathfinder Howl of the Wild
Perception +23 (darkvision, scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +22, Athletics +27, Stealth +27
Str +8, Dex +4, Con +5, Int -2, Wis +3, Cha +1

AC 33; Fort +26; Reflex +23; Will +20;
HP 235
Speed 25 feet (fly 40 feet)

Claw One Action +25 (+21, +17) to hit (agile, unarmed) 3d8+8 Slashing

Reactive Strike Reaction

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Three-Headed

Any ability that would sever a greater chimera's head (such as a critical hit with a Vorpal weapon) severs one head at random. Losing a head doesn't kill a chimera (as long as it has at least one head left), but it does prevent it from making Strikes with the lost head or using any abilities granted by the head.

Multiple Reactions

A greater chimera gains 2 extra reactions each round that it can use only to make Reactive Strikes. It must use a different head for each reaction, and it can't use more than one on the same triggering action. If it loses one of its heads, it also loses one of these extra reactions.

Three-Headed Strike Two Actions

The greater chimera makes a Strike with each of its heads, each at a –2 penalty and targeting a different creature. These Strikes count as only one attack for the greater chimera's multiple attack penalty, and the penalty doesn't increase until after it has made all three attacks.



Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Beast

A creature similar to an animal but with an Intelligence modifier of –3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.