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GrauladonCreature 2


UncommonLargeDragon
Source Pathfinder #145: Hellknight Hill
Perception +7 (darkvision, scent (imprecise) 30 feet)
Languages Draconic, (can't Speak Any Language)
Skills Athletics +10, Stealth +6, Survival +5
Str +4, Dex +0, Con +4, Int -3, Wis +1, Cha -2

AC 17; Fort +12; Reflex +6; Will +7;
HP 35
Speed 20 feet (swim 30 feet)
Immunities paralyzed, sleep

Jaws One Action +10 (+5, +0) to hit (unarmed) 1d12+4 Piercing
Tail One Action +10 (+6, +2) to hit (agile) 1d8+4 Bludgeoning

Reactive Breath Reaction

Trigger The grauladon takes damage from an adjacent creature.


Effect The grauladon uses Noxious Breath, including the triggering creature in the area.

Body Slam One Action

Requirements More than one enemy is adjacent to the grauladon.


Effect The grauladon swings its tail at each adjacent enemy and attempts to [/act trip] each creature adjacent to it. It rolls only a single Athletics check and compares the result to the Fortitude DC of each target.

Deep Breath

A grauladon can hold its breath for 225 rounds (22-1/2 minutes).

Noxious Breath One Action

The grauladon hisses and unleashes a nauseating cloud of halitosis in a 15-foot cone. Each creature in the area must succeed at a DC 18 fortitude saving throw or be Sickened 1 (Sickened 2 on a critical failure).

The grauladon can't use Noxious Breath or Reactive Breath again for 1d4 rounds.


Grauladons are vicious predators that appear crocodilian in form, but are in fact distant offshoots of dragonkind. They make their dens in the shallows of fetid ponds or isolated corners of larger bodies of water, usually in rural swamps or woodlands. Driven almost entirely by their base desire to feed, grauladons spend most of their time swimming leisurely underwater looking for prey such as fish or waterfowl. Possessed of a greed befitting their more majestic dragon cousins, grauladons often take down prey larger than they need, jealously guarding the corpses to keep scavengers away even as the meat rots. A typical grauladon is 16 feet long from its snout to the tip of its tail and weighs 1,500 pounds.

A grauladon's stench may seem supernaturally disgusting, but it is simply the result of the creature's fetid habitat and diet of rotting, waterlogged meat. As grauladons' exhalations bear a passing resemblance to dragons' breath, they have earned the nickname "mud drakes" from rural folk.

Grauladons can be found in both fresh and brackish water in most temperate climates. They prefer to lair in shallow waters, particularly where reeds or other foliage conceal their bulk from unsuspecting prey. Grauladons are highly territorial and won't tolerate other predators living or hunting near their homes.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Dragon

Dragons are reptilian creatures, often winged or with the power of flight. Most can exhale magical energy and are immune to sleep and paralysis.