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Gibtas BounderCreature 5


UncommonSmallAberrationChaotic
Source Pathfinder #164: Hands of the Devil
Perception +13 (darkvision, scent (imprecise) 30 feet)
Languages Aklo, (can't Speak Any Language)
Skills Acrobatics +11, Athletics +12, Intimidation +11, Survival +11
Str +5, Dex +4, Con +2, Int -3, Wis +2, Cha +2

AC 22; Fort +13; Reflex +13; Will +11;
HP 76
Speed 30 feet
Immunities acid
Resistances Bludgeoning 5

Jaws One Action +15 (+10, +5) to hit (deadly d12, unarmed) 1d8+7 Piercing + 1d6 Acid
Spit One Action +14 (+9, +4) to hit (splash) 1d6 Acid + 1d6 Acid + 1d6 Acid

Bouncing Slam One Action

The gibtas Leaps toward a Medium or smaller creature, landing in the creature's space and Shoving the creature. If the [/act shove] fails, the gibtas bounces out of the target's square to an adjacent square of the target's choosing.

Pinning Chomp One Action

Requirements The gibtas's last action was a Bouncing Slam and the gibtas successfully Shoved the target


Effect The gibtas attempts to [/act trip] the target of its Bouncing Slam, then makes a jaws Strike against the target. The Trip and Strike both count against the gibtas's multiple attack penalty, but the penalty doesn't increase until after both attacks.


A full-grown gibtas uses its powerful legs and rubbery body to bound great distances. Most gibtases remain solitary, unless bonded with a creature.


This rubbery, spheroid scavenger is nearly all acid-dripping mouth, with five bulbous black eyes and two powerful, gangly legs. A gibtas often forms a bond with a single other creature-usually, a more powerful aberration- and serves this master loyally, if erratically. Creatures who keep a gibtas as a pet or guard soon learn to keep it away from any important possessions they don't want spattered with acid.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Aberration

Aberrations are creatures from beyond the planes or corruptions of the natural order.