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Giant Spider (BB)Creature 1


MediumAnimal
Source Pathfinder Beginner Box: Secrets of the Unlit Star
Perception +7 (darkvision)
Languages none
Skills Acrobatics +7, Athletics +5, Stealth +7
Str +2, Dex +4, Con +1, Int -5, Wis +2, Cha -4

AC 17; Fort +6; Reflex +9; Will +5;
HP 16
Speed 25 feet (climb 25 feet)

Fangs One Action +9 (+4, -1) to hit (finesse, unarmed) 1d6+2 Piercing

Descend on a Web One Action (move)

The giant spider moves straight down up to 40 feet, suspended by a web line. It can hang from the web or drop off. The distance it Descends on a Web doesn't count for falling damage. A creature can Strike the web, which has AC 20 and 8 HP. If the web is reduced to 0 HP, the spider falls.

Giant Spider Venom (poison)

A target damaged by the spider's fangs must succeed at a DC 16 fortitude save or take 1d10 poison damage and gain the Off-Guard condition for 1 round.

Web Trap

A creature hit by the giant spider's web Strike gets stuck to the nearest surface. It can't move until it successfully Escapes.


Few everyday vermin inspire as much dread as the infamous spider. Giant spiders vary in size. The human-sized versions, sometimes called hunting spiders, are the most common type of giant spider, though not the largest.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Animal

An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence attribute modifier over –4, can't speak languages, and can't be trained in Intelligence-based skills.