Giant OspreyCreature 3
Perception +8 (low light vision)
Languages none
Skills Acrobatics +11, Athletics +8
Str +3, Dex +4, Con +1, Int -4, Wis +1, Cha +1
AC 19; Fort +6; Reflex +11; Will +8;
HP 45
Speed 10 feet (fly 60 feet)
Beak
+12 (+7, +2) to hit (finesse, unarmed) 2d8+5 PiercingTalon
+12 (+8, +4) to hit (agile, unarmed) 1d10+5 SlashingDiving Attack

The giant osprey Flies up to double its fly Speed in a straight line, descending at least 10 feet, and then makes a talon Strike.
Grab
Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained
Effect If used after a Strike, the monster attempts to [/act grapple] the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.
The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
BeastA creature similar to an animal but with an Intelligence modifier of –3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.