Giant Goliath BeetleCreature 3
Perception +10 (darkvision)
Languages none
Skills Acrobatics +7, Athletics +11
Str +5, Dex +1, Con +5, Int -5, Wis +2, Cha -1
AC 20; Fort +11; Reflex +7; Will +6;
HP 40
Speed 20 feet (burrow 10 feet, fly 20 feet)
Mandibles
+11 (+6, +1) to hit 2d8+3 PiercingFoot
+9 (+4, -1) to hit (unarmed) 1d10+3 BludgeoningTrample

Medium or smaller, foot, DC 19 reflex
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
AnimalAn animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence attribute modifier over –4, can't speak languages, and can't be trained in Intelligence-based skills.