Fungal FlytrapCreature 10
Source Pathfinder #210: Whispers in the Dirt
Perception +17 (tremorsense (imprecise) 60 feet)
Languages none
Skills Athletics +23, Stealth +21
Str +7, Dex +5, Con +5, Int -5, Wis +3, Cha -2
AC 29; Fort +21; Reflex +17; Will +15;
HP 185
Speed 25 feet
Weaknesses Fire 10
Resistances Acid 10
Leaf
+23 (+18, +13) to hit (reach 15) 2d8+7 Piercing + 2d6 AcidTremorsense (Imprecise) 60 feet
Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Quick Capture
Trigger A creature hits or touches the flytrap.
Effect The flytrap makes a leaf Strike against the triggering creature. If it hits, the creature is Grabbed in that leaf.
Focused Assault
The flytrap attacks a single target with all four of its leaves. The flytrap makes one leaf Strike. On a success, the flytrap deals the damage from one leaf Strike plus an additional 1d8 damage for every leaf beyond the first. On a failure, the flytrap deals the damage from one leaf Strike. It deals no damage on a critical failure. This counts toward the flytrap's multiple attack penalty as a number of attacks equal to the number of leaves the flytrap has.
Greater Infestation (fungus, poison)Saving Throw DC 29 fortitude
Maximum Duration 6 rounds
Stage 1 2d8 poison damage (1 round)
Stage 2 3d8 persistent,poison damage and can hear root rotter thoughts within 30 feet as an imprecise sense (2 rounds)
Stage 3 as stage 2, but 4d8 persistent,poison damage and arise as a root rotter upon death (2 rounds).
This replaces the Grab and Swallow Whole abilities possessed by giant flytraps.
Hungry Flurry
The flytrap makes four leaf Strikes at a -2 penalty, each against a different target. These attacks count toward the flytrap's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all its attacks.
Because they blend in so well with surrounding foliage, giant flytraps can use the element of surprise to make quick strikes against unsuspecting adventurers and forest travelers.
Flytraps eagerly feed on humanoids, monstrous insects, and larger prey.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
FungusFungal creatures have the fungus trait. They are distinct from normal fungi.
MindlessA mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental attribute modifiers are –5. They are immune to all mental effects.