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Forest Troll (BB)Creature 5


LargeGiantHumanoidTrollWood
Source Pathfinder Beginner Box: Secrets of the Unlit Star
Perception +11 (darkvision)
Languages none
Skills Athletics +12, Intimidation +12
Str +5, Dex +2, Con +6, Int -2, Wis +0, Cha -2

AC 20; Fort +17; Reflex +11; Will +7;
HP 125 (regeneration 20 (deactivated by electricity or fire)
Speed 30 feet
Weaknesses Fire 10, Electricity 10

Jaws One Action +14 (+9, +4) to hit (reach 10, unarmed) 2d10+5 Piercing
Claw One Action +14 (+10, +6) to hit (agile, reach 10, unarmed) 2d8+5 Slashing

Regeneration 20 (Deactivated by Electricity or Fire)

The troll regains 20 Hit Points at the start of their turn unless they've taken electricity or fire damage since their last turn. The troll can't die unless their regeneration is deactivated when they're reduced to 0 HP.

Easily Misled

The forest troll gets a –4 circumstance penalty to their Perception DC against deception checks.

Rend One Action

If the troll succeeds at two claw Strikes against the same creature in the same turn, they can use this ability to automatically deal claw Strike damage to that creature.


Forest trolls are dim-witted, gangly giants who stalk the fringes of civilization. They rely on their incredible strength to overpower foes with their vicious claws. A troll's endless hunger drives them to consume a variety of living creatures. Trolls stand anywhere from 12 to 16 feet tall, though they prefer to hunch to lull foes into a false sense of security.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Giant

Giants are massive humanoid creatures.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.

Troll

Trolls are giant, brutish creatures and are well known for transforming into inanimate materials.

Wood

Effects with the wood trait conjure or manipulate wood. Those that manipulate wood have no effect in an area without wood. Creatures with this trait consist primarily of wood or have a connection to magical wood.