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ForagerCreature 1


MediumHumanHumanoid
Source Pathfinder NPC Core
Perception +7
Languages Common
Skills Lore +5, Medicine +6, Nature +10, Stealth +3, Survival +10
Str +1, Dex +3, Con +1, Int +0, Wis +4, Cha +0

AC 15; Fort +5; Reflex +8; Will +8;
HP 20
Speed 25 feet

Dagger One Action +7 (+3, -1) to hit (agile, finesse, versatile s) 1d4+1 Piercing
Dagger One Action +7 (+3, -1) to hit (agile, thrown 10, versatile s) 1d4+1 Piercing
Fist One Action +7 (+3, -1) to hit (agile, finesse, nonlethal, unarmed) 1d4+1 Bludgeoning
Fruit or Vegetable One Action +7 (+2, -3) to hit (thrown 20) 1d4+1 Bludgeoning

+4 to Notice Flora and FaunaExpert Subsistence

While using Survival to [/act subsist statistic=survival], if the forager rolls any result worse than a success, they get a success. On a success, they can provide subsistence living for themselves and four additional creatures, and on a critical success, they can take care of twice as many creatures as on a success.

Natural Specialist

For encounters involving Nature or Survival, the forager is a 3rd-level challenge.

Local Poison One Action (manipulate)

The forager coats their dagger in a diluted, locally sourced poison. Until the end of their turn, Strikes with their dagger deal an additional 2 persistent poison damage.


Foragers know the areas they live and work in like no other. They can tell you exactly where to find a rare medicinal fern, when to harvest it, and how to use it; just don't expect them to be up-to-date on the latest town gossip. They spend as much time in the wilderness as they can, filling their baskets with a variety of useful plants.


Explorers are often well-equipped and well-trained for any type of hazard and are eager to lead others into the wild.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.