FleshwarperCreature 7
Source Pathfinder NPC Core
Perception +13
Languages Common, Sakvroth
Skills Lore +15, Lore +17, Crafting +17, Medicine +16, Occultism +15, Stealth +15
Str +3, Dex +4, Con +2, Int +4, Wis +2, Cha -1
AC 24; Fort +15; Reflex +15; Will +15;
HP 110
Speed 25 feet
Scalpel
+18 (+14, +10) to hit (agile, finesse, magical, versatile s) 1d4+9 PiercingScalpel
+18 (+14, +10) to hit (agile, magical, thrown 10, versatile s) 1d4+9 PiercingFist
+17 (+13, +9) to hit (agile, finesse, nonlethal, unarmed) 1d4+9 BludgeoningFleshwarping Concoction
+17 (+12, +7) to hit (alchemical, poison) 4d6 PoisonConduct the Experiment

The fleshwarper assesses vulnerabilities in a creature's anatomy. They attempt a medicine check against the Fortitude DC of one living creature they can see within 60 feet. On a success, the fleshwarper's melee Strikes deal an extra 2d8 precision damage against that creature for 1 minute or until the fleshwarper critically hits that creature, whichever comes first.
Using this action again designates a new target and ends the effect for any previous target. A fleshwarper can target an individual no more than once per day with this ability.
Effect: Conduct the Experiment
Flesh Mutation (alchemical, morph)A creature made of flesh that's hit by a fleshwarping concoction Strike is subject to a random fleshwarping mutation determined by rolling 1d4 and consulting the list below. The creature attempts a DC 25 fortitude save at the end of each of its turns, ending the mutation on a success. A creature that becomes mutated is thereafter temporarily immune to flesh mutation for 1 day.
1 Spongy Flesh The creature has weakness 5 to physical damage.
2 Caustic Blood The creature takes 2d4 persistent acid damage that can't be removed normally, but ends when the mutation does.
3 Sprouting Eyes The creature is Dazzled, but also immune to flanking.
4 Mutated Mind The creature is Confused. It can still recover as noted in the condition, but if it does it remains Off-Guard until the mutation ends.
Effect: Flesh Mutation
Restore My Masterpiece
(healing, manipulate)Requirements The fleshwarper is holding or wearing a healer's toolkit
Effect The fleshwarper stitches the wounds of an adjacent, willing aberration or creature they modified using fleshwarping. The creature regains 20 healing HP and is then temporarily immune for 1 day.
Cruel scientists called fleshwarpers create horrors from the flesh of others. Many desire to push science forward, but others need only grotesque glee.
Villains pursue selfish and cruel goals, trampling over anyone in their way.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.