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Fleshwarp ApprenticeCreature 1


RareMediumAberrationEvil
Source Pathfinder Society Scenario #4-10: Arclord's Abode
Perception +4 (low light vision)
Languages Aklo, Common
Skills Arcana +7, Occultism +5, Stealth +5, Thievery +7
Str +0, Dex +2, Con +1, Int +4, Wis +1, Cha +1

AC 15; Fort +8; Reflex +9; Will +10;
HP 14
Speed 25 feet

Arcane Prepared Spells (DC 17, +9 to hit)

Cantrips (1st Level): Acid Splash, Daze, Detect Magic, Produce Flame, Read Aura, Shield
1st Level: Burning Hands, Grease, Magic Missile

Wizard School Spell (DC 17, +9 to hit)

1st Level: Force Bolt



Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Aberration

Aberrations are creatures from beyond the planes or corruptions of the natural order.