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Fiendish FlockCreature 7


RareLargeAnimalChaoticEvilSwarm
Source Pathfinder #200: Seven Dooms for Sandpoint
Perception +16 (darkvision)
Languages Chthonian, Can't Speak Any Language
Skills Acrobatics +17
Str +0, Dex +5, Con +0, Int -3, Wis +5, Cha +0

AC 26; Fort +10; Reflex +18; Will +14;
HP 88
Speed 10 feet (fly 40 feet)
Immunities precision, swarm mind
Weaknesses Area Damage 10, Splash Damage 10
Resistances Bludgeoning 5, Piercing 10, Slashing 10

Swarm Mind

This monster doesn't have a single mind (typically because it's a swarm of smaller creatures), and is immune to mental effects that target only a specific number of creatures. It is still subject to mental effects that affect all creatures in an area.

Beaks and Talons One Action

The fiendish flock's angry pecking and clawing deals 2d6[piercing],2d6 slashing damage to each enemy in the swarm's space (DC 25 reflex save). A creature that critically fails its save is Blinded for 1d4 rounds as the birds focus their attacks on the target's face.


A flock of ravens is known as an unkindness. Certainly the name lives up to its meaning when a swarm of ravens decides to work together. In most cases, a raven swarm like the one presented here won't attack larger foes, but when manipulated by supernatural forces or simple desperation born from hunger, an unkindness of ravens can be a surprisingly dangerous foe.


Few birds are as cunning and social as the raven.


Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Animal

An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence attribute modifier over –4, can't speak languages, and can't be trained in Intelligence-based skills.

Swarm

A swarm is a mass or cloud of creatures that functions as one monster. Its size entry gives the size of the entire mass, though for most swarms the individual creatures that make up that mass are Tiny. A swarm can occupy the same space as other creatures and must do so in order to use its damaging action. A swarm typically has weakness to effects that deal damage over an area (like area spells and splash weapons). Swarms are immune to the grabbed, prone, and restrained conditions.