Ecaterina TacheCreature 3
Source Pathfinder Adventures: Troubles in Grayce
Perception +12 (low light vision)
Languages Common, Elven
Skills Lore +13, Lore +11, Athletics +9, Crafting +12, Diplomacy +12, Intimidation +13, Society +12
Str +1, Dex +3, Con +0, Int +4, Wis +3, Cha +0
AC 18; Fort +5; Reflex +10; Will +12;
HP 5
Speed 30 feet
Fist
+12 (+8, +4) to hit (agile, finesse, nonlethal, unarmed) 1d4+4 BludgeoningHazard Finder
Ecaterina gains a +1 circumstance bonus to Perception checks to find traps or environmental hazards (but not to finding haunts), to AC against attacks made by traps, and to saves against traps.
Perception +15 to Seek or SearchLast Second Warning
(auditory, concentrate, linguistic)Trigger A creature Ecaterina can see triggers a hazard
Effect Ecaterina notices the danger a split-second before it activates and calls out a warning to the creature that triggered it. If that creature can hear and understand her warning, it gains a +1 circumstance bonus to its AC against attacks made by the hazard, and to saves against the triggering hazard.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
ElfA creature with this trait is a member of the elf ancestry. Elves are mysterious people with rich traditions of magic and scholarship who typically have low-light vision. An ability with this trait can be used or selected only by elves. A weapon with this trait is created and used by elves.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.