🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

DrthakCreature 6


LargeBeast
Source Pathfinder Howl of the Wild
Perception +15 (echolocation (precise) 120 feet, sensitive echolocation (precise) 120 feet)
Languages none
Skills Athletics +16, Stealth +17, Survival +13
Str +4, Dex +5, Con +4, Int -3, Wis +3, Cha -1

AC 23; Fort +14; Reflex +17; Will +11;
HP 110
Speed 20 feet (swim 40 feet)
Immunities visual
Resistances Sonic 5

Jaws One Action +16 (+11, +6) to hit (unarmed) 2d8+4 Piercing
Screech One Action +17 (+12, +7) to hit (sonic) 4d6 Sonic

Auditory Hunter Reaction

Trigger A creature within 15 feet uses an auditory action


Effect The drthak Strides or Swims towards the creature.

Deep Breath

The drthak can hold its breath for about 2 hours.

Pull Under

The drthak can Swim at half Speed while it has a creature Grabbed or Restrained in its jaws, carrying the creature along with it.

Sensitive Echolocation

The drthak can use its hearing as a precise sense with the listed range. If the drthak takes sonic damage beyond its resistance, its senses are overloaded and all creatures are Concealed from it for 1 round.

Bubble Burst Two Actions (sonic, water)

Requirements The drthak is underwater


Effect The drthak uses sonic power to push aside water in a 30-foot emanation, which then collapses in a crushing torrent. All creatures in the area, other than the drthak, take 3d10 bludgeoning damage (DC 24 fortitude save).

Resonant Jaws

When the drthak misses a screech Strike against a creature Grabbed or Restrained in its jaws, it deals that creature 2d6 sonic damage.


Dischorans are a group of predators who hunt via focused sound. Though they possess protuberances that resemble eyes, these are actually auditory sensory organs that can pick up even the slightest sound and are used to locate prey with pinpoint accuracy.

Only a few types of dischorans have been identified, but they all share unifying features: front-facing pseudo-eyes, deceptive speed, and ravenous hunger. Their sensitivity to noise combined with their ability to weaponize sound are likely the primary reasons dischorans spend most of their time alone.


Drthaks are aquatic predators with long trailing fins that are rarely seen, clinging to coasts and estuaries where the high silt content makes them practically invisible to predators and prey alike. Some have been known to come inland, tracking their prey miles upriver before striking. The underwater environment alters the typical dischoran hunting behavior, with drthaks creating bubbles that implode to stun prey.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Beast

A creature similar to an animal but with an Intelligence modifier of –3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.