🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Decrepit MummyCreature 2


MediumEvilLawfulMummyUndeadUnholy
Source Pathfinder Book of the Dead
Perception +10 (darkvision)
Languages Necril, Any One Language They Knew In Life
Skills Athletics +7, Stealth +9
Str +3, Dex +1, Con -2, Int -2, Wis +4, Cha +2

AC 17 15 when crumbling; Fort +6; Reflex +7; Will +10;
HP 40 (void healing)
Speed 20 feet
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses Fire 5

Fist One Action +11 (+6, +1) to hit (unarmed) 1d8+3 Bludgeoning

Crumbling Form

A decrepit mummy is barely cohesive. Once a decrepit mummy is reduced to fewer than half their Hit Points, or immediately upon being damaged by a critical hit, they start falling apart, reducing their Armor Class to 15.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Lesser Mummy Rot (disease, divine, void)

The damage from this disease can't be healed while a creature still has the disease. A creature killed by lesser mummy rot turns to dust and can't be resurrected except by a 7th-rank Resurrect ritual or similar magic

Saving Throw DC 16 fortitude


Stage 1 carrier with no ill effect (1 minute)

Stage 2 2d6 void damage and Stupefied 1 (1 day)


If a mummy has been in combat, endured the ravages of time, or been exposed to the elements, it can be so damaged it barely functions. These mummies continue guarding their tombs until they are too broken to even move.


The versatility of mummification allows the creation of mummies through a wide range of methods—nature, ritual, alchemy, and combinations of all these.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Mummy

A mummy is an undead creature created from a preserved corpse.

Undead

Once living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.

Unholy

Effects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.