Compsognathus SwarmCreature 3
Source Pathfinder Monster Core 2
Perception +9 (low light vision, scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +8, Athletics +9, Stealth +10
Str +2, Dex +4, Con +2, Int +0, Wis +1, Cha +0
AC 19; Fort +8; Reflex +12; Will +7;
HP 40
Speed 30 feet (swim 15 feet)
Immunities grabbed, precision, prone, restrained, swarm mind
Weaknesses Area Damage 5, Splash Damage 5
Resistances Bludgeoning 2, Piercing 5, Slashing 5
Evade

Trigger An adjacent enemy targets the swarm with a Strike
Effect With quick movements, the swarm gains a +1 circumstance bonus to AC against the triggering attack. If the attack misses, the swarm can Stride up to 10 feet after the Strike.
Compsognathus Venom (poison)Saving Throw DC 20 fortitude
Maximum Duration 6 rounds
Stage 1 1d6 poison damage and Enfeebled 1 (1 round)
Stage 2 1d8 poison damage and enfeebled 1 (1 round)
Venomous Bite
Each enemy in the swarm's space takes 2d4 piercing damage (DC 20 reflex save). A creature who fails the save is also exposed to compsognathus venom.
Though a curious lone compsognathus is occasionally known to sneak into an adventurer's camp, they're often scouting from a nearby pack potentially containing dozens of the tiny bipedal dinosaurs. If the pack is threatened—especially near a nesting site—they'll scurry about in self-defense. Despite their large numbers, the swarm can dart away from danger quickly, and their gnashing teeth carry the threat of venom to anyone who comes too close.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
AnimalAn animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence attribute modifier over –4, can't speak languages, and can't be trained in Intelligence-based skills.
DinosaurThese reptiles have survived from prehistoric times.
SwarmA swarm is a mass or cloud of creatures that functions as one monster. Its size entry gives the size of the entire mass, though for most swarms the individual creatures that make up that mass are Tiny. A swarm can occupy the same space as other creatures and must do so in order to use its damaging action. A swarm typically has weakness to effects that deal damage over an area (like area spells and splash weapons). Swarms are immune to the grabbed, prone, and restrained conditions.