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Chief SootscaleCreature 2


UniqueSmallEvilHumanoidKoboldLawful
Source Pathfinder Kingmaker
Perception +7 (darkvision)
Languages Common, Draconic
Skills Acrobatics +8, Crafting +4, Intimidation +8, Stealth +8
Str +2, Dex +4, Con +1, Int +0, Wis +2, Cha +4

AC 18; Fort +5; Reflex +10; Will +9;
HP 33
Speed 25 feet

Club One Action +8 (+3, -2) to hit (thrown 10) 1d6+4 Bludgeoning
Club One Action +10 (+5, +0) to hit (thrown 10) 1d6+4 Bludgeoning

Bark Orders One Action (auditory)

Chief Sootscale pushes other kobolds under his command to fight harder and more bravely. Until the start of his next turn, all kobold allies within 30 feet of him gain a +1 status bonus on attack rolls and saving throws against fear effects.

Effect: Bark Orders

Sneak Attack

Chief Sootscale deals an extra 1d6 precision damage to Off-Guard creatures.

Unbalancing Blow

Whenever Chief Sootscale critically hits and deals damage to a foe with a Strike, the creature struck is Off-Guard against his attacks until the end of his next turn.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.

Kobold

A creature with this trait is a member of the kobold ancestry. Kobolds are reptilian humanoids who are usually Small and typically have darkvision.