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Caligni Skulker (BB)Creature 2


MediumCaligniHumanoid
Source Pathfinder Beginner Box
Perception +8 (darkvision)
Languages none
Skills Acrobatics +8, Athletics +4, Stealth +10, Thievery +8
Str +0, Dex +4, Con +3, Int -1, Wis +2, Cha +1

AC 19; Fort +9; Reflex +10; Will +6;
HP 30
Speed 25 feet

Dagger One Action +10 (+6, +2) to hit (agile, finesse, versatile s) 1d4+4 Piercing
Dagger One Action +10 (+6, +2) to hit (agile, finesse, thrown 10, versatile s) 1d4+4 Piercing

Light Blindness

When first exposed to bright light, the caligni can't see until the end of their next turn. All squares are difficult terrain for them, and they take a -4 status penalty to Perception. If they try to attack a creature, the attack fails unless they succeed at a DC 11 flat. Light doesn't blind them again for 1 hour.

Final Night

When a caligni skulker dies, their body dissolves fog of inky darkness. All light sources within 20 feet are extinguished. Any light spells in the area go out for 1 round.

Darkening Poison One Action (poison)

The next time the skulker deals damage with a dagger Strike, the target must succeed at a DC 16 fortitude save or take 1d8 poison damage and treat all creatures as Concealed for 1 round.

Sneak Attack

The caligni skulker deals an extra 1d6 damage to creatures that have the Off-Guard condition.


Caligni lurk in subterranean cities, and they relish the chance to creep above ground at night to steal resources, spy on surface dwellers, or simply cause mischief.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Caligni

These subterranean people have darkvision, and some have powers to create darkness.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.