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Bulbous Blood OozeCreature 6


UncommonLargeMindlessOoze
Source Pathfinder #215: To Blot Out the Sun
Perception +11 (motion sense (precise) 60 feet)
Languages none
Skills Athletics +15, Stealth +6
Str +5, Dex -4, Con +5, Int -5, Wis +0, Cha -5

AC 14; Fort +19; Reflex +8; Will +8;
HP 140
Speed 10 feet (climb 10 feet)
Immunities critical hits, precision, visual, unconscious

Pseudopod One Action +18 (+13, +8) to hit (reach 10) 1d12+11 Bludgeoning + 1d6 Bleed

Infuse Corpse One Action

A blood ooze can seep into a corpse's wounds, displacing its natural blood. It can burst out of the corpse as a free action.

Blood Pool

Whenever a creature adjacent to a blood ooze takes bleed damage, the blood ooze regains an amount of Hit Points equal to the damage dealt.

Clot Reaction

Trigger The blood ooze is damaged by a piercing or slashing attack


Effect The blood ooze forms a clot around the wound, reducing the damage taken by 5 (to a minimum of 0).

Siphon Vitality Two Actions

The blood ooze draws forth blood from nearby creatures, causing their flesh to break open and blood to spill out, which replenishes the blood ooze. Each living creature within 15 feet takes 4d6 slashing damage (DC 24 fortitude save). The blood ooze regains an amount of Hit Points equal to half the damage Siphon Vitality dealt to the single creature that took the most damage.



Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Mindless

A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental attribute modifiers are –5. They are immune to all mental effects.

Ooze

Oozes are creatures with simple anatomies. They tend to have low mental attribute modifiers and immunity to mental effects and precision damage.